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Campaign mode

How does the campaign mode?

You msut first need this program: cmp. Their campaign starts normally with the agreed Setting (standart is 100). You started the first scenario. Now you make nothing and save the game. Then you started the cmp-program and convert with the first button the csv-date in an eml-date. Also you get a cmp-date. That you need later... Now you can play the eml-date als a normal PBEM-Game.

At the end of the scenarios don´t catch the last victoryhex as usual and saves the game on the handbutton. Now you open the cmp-program and convert the eml-date in a csv-date. Here you need the cmp-date. Than can you load the csv-date and you are in the normaly Campaign mode. Now you catch tha last victoryhex. An the next scenario starting, you can get prototyps and so on. After them begin the second scenario - you make nothing, save the game and make a konvert the csv-date to a eml-date and the second PBEM-Game can starting... :o)

The enemy may of course also start a campaign so that also the way he can go and while you are in the usual mirror mode the game is.

Here find you new Campaigns

You reportet the start of a campaign mode game to the league director (graf von sponeck) by e-mail.

the score:

for the individual league and overall league:

As long as it has in the mirror mode, you can each scenario according to the normal points system for the individual league and overall league worthy. If in the course of the campaign, different scenarios are played the games individually:
  • briliant victory as attacker = 3 Points
  • victory as attacker = 2 Points
  • tactical victory as attacker = 1 Point
  • Lost as attacker = 0 Points
  • successful defense = 2 Points
  • Victory as defender = 3 Points
  • + Action Bonus for both players


  • for Campaign mode:

    After completion of the campaign will be emailed to the league director reported, how many brilliant victories, and victories have been tactical victories. This evaluates the result as follows:
  • for brilliant victory = 3 Points
  • for victory = 2 Points
  • for tactical victory =1 Point

  • The result is shown in the table. Whether it is a season all of the table or a table will be eternal in the course of the testing phase yet to be decided.

    Enjoy the games! :)

    © 2009 M. Kessler

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