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With the points awarding system (PAS) at the PL we try to evaluate the game specifics of the Games:
  • Panzer Corps
  • Panzer General 1
  • Panzer General II
  • Allied General
  • Pazific General
  • Panzer General 3D
  • Panzer General 3DSE
  • Peoples General
in an universally valid system.

Attention! Strategic Command is valued separate

Wit this we try to evaluate the playing skills of every General separately.

We tried to tighten and personate the existing system something. In the new edition there are a few corrections of the defects and of multiples wishes the successful defense was reintroduced.
Therewith the total system is more understandable.

Please mind that different game versions have different results.
So a successful defence is only to be found at PG 1 and PG 3D, while in the single valuation draw in these games is missing.

Constructive criticism is at all time welcome ;-)

1. Assessment of the Single player results A and B
The Single player results (kind of win) of A (attacking game) and B (defending game) plus the needed number of turns are shown in

Allied General
Pazific General
Panzer General 3D
Panzer General 3DSE

by the notification on the result screen at the end of the Game.

in
Panzer General 1
Panzer General II

by the status screen (number of turns/number of the remaining turns) at the last move or in the name of the PBEM file.

Following results are possible:



Attacker game A
Glorious victory 3 Points
Tactical victory/ simple victory 2 Points
Draw
Attention! Doesn't exist in the single valuation of PG 1 and PG II
1 Point
Defeat
Defeat is when the attacker was not able to secure all victory hexes (successful defense) or the attacker was defeated by the defender (defender victory).
0 Points
Defender game B
Defeat
0 Punkte
Draw
Attention! Doesn't exist in the single valuation of PG 1 and PG II.
1 Point
Successful Defense
The defender holds at least one victory hex at the end of the game
1 Point
Defenders victory
The defender defeats the attacker. Depending on the quickness it becomes differentiated like the attacker Game in:
Defender victory 3 Points
Tactical victory/ simple (defender) victory 2 Points


The results from the Single games A and B are added. Winner of the game is the one leading in points.
By Points draw the quickness determines, (number of needed turns/score on the result screen) who is the total winner. Are both the same the match is a draw.
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2. Match valuation
The winner gets more points which evaluate his actions on the whole.
In the event of a draw both Generals will receive points.
Furthermore there are special points in particular cases.

The here awarded points have to be added to the result of the Single player valuation. For deciding the winner only the Single player valuation counts!

Total Match valuation
Dual victory A
Winning both Single games A (attacker victory) and B (defender victory) with two Glorious Victories.
4 Points
Dual victory B
Winning of both Single games A (Assaulter victory) and B (defender victory) with an glorious and/or an tactical/simple victories.
3 Points
Simple victory
Both Generals achieved one victory (It doesn't matter what kind of victory).
2 Points
Draw A
Both Players had one glorious or a tactical victory in the same numbers of turns the same numbers of points respectively.
2 Points
Defeat
Here one General lost both games (A and B). A Defeat is the counterpart to the dual victories A and B. A defeat in the total match valuation (and only there! ) automatically leads to the action bonus.
0 Points


Special points
Gravity bonus
Players who obtained a win or a draw (in the total match valuation) against a skillful opponent receive the gravity bonus.
For this the opponent has to be at least 3 echelons higher. (Example: The Player is ranked Lieutenant so he gets the bonus when his opponent is a Major or higher).
2 Points
Action bonus
Players who lost both games and did not receive any points at the single game evaluation do get an action bonus for special appreciation of completing the match. It doesn´t matter if he achieved a successful defense (i.e. has already a point) or if he has no points at all after match valuation.
1 Point
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